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persistence [2021/04/08 16:03] poldora fixed aging |
persistence [2023/04/08 17:33] (current) poldora changes to incap 7th april |
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<td style="padding: 0.2em 0.4em 0px;">Starvation | <td style="padding: 0.2em 0.4em 0px;">Starvation |
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<td style="padding: 0.2em 0.4em 0px;">Once hunger reaches 0, a character will become <a href="https://www.marosia.com/doku/doku.php?id=combat#Incapability">incapable</a>. If the incapable person has no food in their inventory to auto-eat, they will perish the next day. | <td style="padding: 0.2em 0.4em 0px;">Once hunger reaches 0, a character will become <a href="https://www.marosia.com/doku/doku.php?id=combat#Incapability">incapable</a>. Incapable characters do not auto-eat but their hunger is uplifted to 30% giving 3 Real Life Days before starvation kills the character. |
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<td style="padding: 0.2em 0.4em 0px;">Animals | <td style="padding: 0.2em 0.4em 0px;">Animals |
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<td style="padding: 0.2em 0.4em 0px;">Child <a href="https://www.marosia.com/doku/doku.php?id=spawning">Spawning</a> | <td style="padding: 0.2em 0.4em 0px;">Child <a href="https://www.marosia.com/doku/doku.php?id=spawning">Spawning</a> |
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<td style="padding: 0.2em 0.4em 0px;">Travelling | <td style="padding: 0.2em 0.4em 0px;">Travelling |
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<td style="padding: 0.2em 0.4em 0px;">Hibernation | <td style="padding: 0.2em 0.4em 0px;">Hibernation |
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<td style="padding: 0.2em 0.4em 0px;">Orders | <td style="padding: 0.2em 0.4em 0px;">Orders |
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<td style="padding: 0.2em 0.4em 0px;">Inactivity | <td style="padding: 0.2em 0.4em 0px;">Inactivity |
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