animals

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animals [2020/11/21 02:00]
poldora added animal descriptions
animals [2022/03/17 16:12] (current)
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 </p><p>If an animal attack nearly brings a character into an incapable state, they will incur an animal attack delay. There is then a 3 hour delay where animals will not attack that character, providing time for an in-character reaction. Animal attacks on that character resume after 3 hours. A delay will only ever be able to be triggered within a 24 hour period that has not had a previous delay already instantiated in that time-frame. </p><p>If an animal attack nearly brings a character into an incapable state, they will incur an animal attack delay. There is then a 3 hour delay where animals will not attack that character, providing time for an in-character reaction. Animal attacks on that character resume after 3 hours. A delay will only ever be able to be triggered within a 24 hour period that has not had a previous delay already instantiated in that time-frame.
  
-</div>+<h2><span class="mw-headline" id="Taming">Taming</span></h2>
 <p>The more powerful and/or aggressive an animal is, the harder it is to tame.<br> <p>The more powerful and/or aggressive an animal is, the harder it is to tame.<br>
 Taming requires 10 ingredients of the same type and quality. These must be raw food resources. You need all ten (10) ingredients in your inventory to see the option to initiate a taming project under the animal tab.<br> Taming requires 10 ingredients of the same type and quality. These must be raw food resources. You need all ten (10) ingredients in your inventory to see the option to initiate a taming project under the animal tab.<br>
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 If unsuccessful, you will be attacked. You can change the description of animals you tame, and you can name any animal. If unsuccessful, you will be attacked. You can change the description of animals you tame, and you can name any animal.
 <br><br>You can tame any animal that can be ridden or herded regardless of whether they are wild or not, but when starting the project it will be indicated if it is already owned. To re-tame an animal, normal taming conditions must be met, the owner must not be anywhere on the map tile, and the animal must not be travelling. <br><br>You can tame any animal that can be ridden or herded regardless of whether they are wild or not, but when starting the project it will be indicated if it is already owned. To re-tame an animal, normal taming conditions must be met, the owner must not be anywhere on the map tile, and the animal must not be travelling.
-</p><p>A town tile can have a total of 30 tamed animals by citizens. You can see how many animals the town can have on the tile by checking the Animals tab through the Area tab in-game.+</p><p>A town tile can have a total of 100 tamed animals by citizens. You can see how many animals the town can have on the tile by checking the Animals tab through the Area tab in-game.
  
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 </p> </p>
 <h2><span class="mw-headline" id="Stealing">Stealing</span></h2> <h2><span class="mw-headline" id="Stealing">Stealing</span></h2>
-<p>Tamed animals are able to have their ownership potentially stolen based on the guile of the thief. This action does initiate a law break for theft. Stealing projects may only be worked on by the original project employer. Experience for guile is not awarded hourly like most other projects. Instead, experience for each hour worked is awarded all at once at the end of the project, and only if the attempt to steal is successful.+<p>Tamed animals are able to have their ownership potentially stolen based on the guile of the thief. This action does initiate a law break for theft. Stealing projects may only be worked on by the original project employer. Experience for guile is not awarded hourly like most other projects. Instead, experience for each hour worked is awarded all at once at the end of the project, and only if the attempt to steal is successful. If you're not a part of the <a href="http://www.marosia.com/doku/doku.php?id=groups" title="Groups">group</a>, you can initiate a project to steal the mount
 </p> </p>
  
  • animals.1605924008.txt.gz
  • Last modified: 2020/11/21 02:00
  • by poldora