animals

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animals [2020/11/21 02:00]
poldora added animal descriptions
animals [2022/03/17 16:11]
aster
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 </p><p>If an animal attack nearly brings a character into an incapable state, they will incur an animal attack delay. There is then a 3 hour delay where animals will not attack that character, providing time for an in-character reaction. Animal attacks on that character resume after 3 hours. A delay will only ever be able to be triggered within a 24 hour period that has not had a previous delay already instantiated in that time-frame. </p><p>If an animal attack nearly brings a character into an incapable state, they will incur an animal attack delay. There is then a 3 hour delay where animals will not attack that character, providing time for an in-character reaction. Animal attacks on that character resume after 3 hours. A delay will only ever be able to be triggered within a 24 hour period that has not had a previous delay already instantiated in that time-frame.
  
-</div>+<h2><span class="mw-headline" id="Taming">Taming</span></h2>
 <p>The more powerful and/or aggressive an animal is, the harder it is to tame.<br> <p>The more powerful and/or aggressive an animal is, the harder it is to tame.<br>
 Taming requires 10 ingredients of the same type and quality. These must be raw food resources. You need all ten (10) ingredients in your inventory to see the option to initiate a taming project under the animal tab.<br> Taming requires 10 ingredients of the same type and quality. These must be raw food resources. You need all ten (10) ingredients in your inventory to see the option to initiate a taming project under the animal tab.<br>
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 </p> </p>
 <h2><span class="mw-headline" id="Stealing">Stealing</span></h2> <h2><span class="mw-headline" id="Stealing">Stealing</span></h2>
-<p>Tamed animals are able to have their ownership potentially stolen based on the guile of the thief. This action does initiate a law break for theft. Stealing projects may only be worked on by the original project employer. Experience for guile is not awarded hourly like most other projects. Instead, experience for each hour worked is awarded all at once at the end of the project, and only if the attempt to steal is successful.+<p>Tamed animals are able to have their ownership potentially stolen based on the guile of the thief. This action does initiate a law break for theft. Stealing projects may only be worked on by the original project employer. Experience for guile is not awarded hourly like most other projects. Instead, experience for each hour worked is awarded all at once at the end of the project, and only if the attempt to steal is successful. If you're not a part of the <a href="http://www.marosia.com/doku/doku.php?id=groups" title="Groups">group</a>, you can initiate a project to steal the mount
 </p> </p>
  
  • animals.txt
  • Last modified: 2022/03/17 16:12
  • by aster