account_settings

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account_settings [2020/05/23 14:33]
poldora
account_settings [2022/01/29 16:27]
poldora 23
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 <h2><span class="mw-headline" id="Hibernation">Hibernation</span></h2> <h2><span class="mw-headline" id="Hibernation">Hibernation</span></h2>
-<p>Hibernation is a state that a character goes into which does not allow them to age, go hungry, or be attacked. It will allow you to select a date until the hibernation is over if the character has not been in character vs character violence in the last 7 days, but the date cannot be set less than a week away from the current date, or more than 2 months out. Once hibernation is set that character cannot be played until the designated date. <b>A character will not be removed from hibernation via request</b>; the duration must take its course. Hibernation is fit for taking holidays or for when real life emergencies come up, or for taking a break from the game. While hibernating, though a character is impervious to harm, they can be moved by <b>anyone</b> regardless of group status or affiliation to other characters, so they are susceptible to becoming prisoners should any conflict arise in the player's absence. Hibernating characters do not regenerate health during hibernation and cannot be healed. Hibernation cannot be set if there is a militant group in the same location of the character or if the character is traveling on the road. Hibernation can also be induced by the game automatically under <a href="https://www.marosia.com/doku/doku.php?id=travel#Character_Crossing" title="Travel">certain circumstances</a> or for admin investigations.+<p>Hibernation is a state that a character goes into which does not allow them to age, go hungry, or be attacked. It will allow you to select a date until the hibernation is over if the character has not been in character vs character violence in the last 7 days, but the date cannot be set less than a week away from the current date, or more than 2 months out. Once hibernation is set that character cannot be played until the designated date. A character may be removed from hibernation early via admin request and discretion. This will not be approved if it is to game a situation or to provide mechanical benefits. Hibernation is fit for taking holidays or for when real-life emergencies come up, or for taking a break from the game. While hibernating, though a character is impervious to harm, they can be moved by <b>anyone</b> regardless of group status or affiliation to other characters, so they are susceptible to becoming prisoners should any conflict arise in the player's absence. Hibernating characters do not regenerate health during hibernation and cannot be healed. Hibernation cannot be set if there is a militant group in the same location of the character or if the character is travelling on the road. Hibernation can also be induced by the game automatically under <a href="https://www.marosia.com/doku/doku.php?id=travel#Character_Crossing" title="Travel">certain circumstances</a> or for admin investigations. If you are unable to hibernate but need to due to a real life emergency or situation, please send in a report to the admin team for review.
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 <h2><span class="mw-headline" id="Thoughts">Thoughts</span></h2> <h2><span class="mw-headline" id="Thoughts">Thoughts</span></h2>
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 <h2><span class="mw-headline" id="Avoidance">Avoidance</span></h2> <h2><span class="mw-headline" id="Avoidance">Avoidance</span></h2>
-<p>While this is not found under the Settings window, it is a setting which affects accounts (you can find it under the People section after clicking on a character). Avoidance is a feature which allows you to avoid certain player accounts for new character spawns. By setting avoidance for a character, new spawns on your account will not spawn in locations where the characters of this player's account exist. <b>Your adult spawns will appear in a different location, and your child spawns will never have them as a parent.</b>+<p>While this is not found under the Settings window, it is a setting that affects accounts (you can find it under the People section after clicking on a character). Avoidance is a feature that allows you to avoid certain player accounts for tierborn spawns. By setting avoidance for a character, your child spawns will never have them as a parent. This setting no longer impacts the spawning location of your adultspawns.
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-Any characters that have been avoided can be removed, just go to "Account Settings" under the "Account" tab in-game or in the character selection menu. There is a button labeled "Avoidance" in the menu, and clicking it will reveal which characters that have been set to be avoided by the account. <b>Characters/Accounts that have been set on avoid will not show on the list until after three months have passed with the option of removal available.</b><i>No one will be notified by setting this option, and this option does not change anything for current characters or the characters of the account being avoided.</i> You can avoid up to 15 accounts, with the oldest accounts being overwritten once that cap is reached.+Any characters that have been avoided can be removed, just go to "Account Settings" under the "Account" tab in-game or in the character selection menu. There is a button labelled "Avoidance" in the menu, and clicking it will reveal which characters that have been set to be avoided by the account. <b>Characters/Accounts that have been set on avoid will not show on the list until after three months have passed with the option of removal available.</b><i>No one will be notified by setting this option, and this option does not change anything for current characters or the characters of the account being avoided.</i> You can avoid up to 15 accounts, with the oldest accounts being overwritten once that cap is reached.
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 From a technical standpoint:<br> From a technical standpoint:<br>
-<b>Adults</b>: Adult spawns have a static position they will go to if there is no other valid spawn point (affected by where your own characters are, where avoided accounts are, and where other racial groups are). +<b>Adultspawns</b>: Adult spawns have a static position they will go to if there is no other valid spawn point (affected by where your own characters are and where other racial groups are). 
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-<b>Children</b>: Child spawns will skip the parents of accounts that are being avoided, they simply will not spawn with them. If only avoiding accounts are in line for those parents, a shortage message will be sent out about needing children in the race. If no one puts in a child that is not avoiding the parents for the entire 2 days of the parents waiting for a kid to be matched to them, then the spawning will fail and will not produce a child.+<b>Tierborns</b>: Child spawns will skip the parents of accounts that are being avoided, they simply will not spawn with them. If only avoiding accounts are in line for those parents, a shortage message will be sent out about needing children in the race. If no one puts in a child that is not avoiding the parents, then the spawning will fail and will not produce a child.
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 <h2><span class="mw-headline" id="Child_Neglect_Penalty">Child Neglect Penalty</span></h2> <h2><span class="mw-headline" id="Child_Neglect_Penalty">Child Neglect Penalty</span></h2>
-<p>If a child character is considered to be suicidal or neglected within their first two years of life (20 real days), they will be taken away from the account, and the account will have its child character creation privileges suspended for 6 months. There is a warning about this in child character creation. Children removed from their accounts will be put into hibernation and offered for adoption. Children are considered to be inactive if they have not been viewed/roleplayed for 3 real days, and will be given a reminder to play their character if inactivity is detected. Children are considered neglected if their hunger reaches 30% while food is available in their inventory/on the ground, or if their health is 30% while attacking people or animals. The child will stay in hibernation for ten days before it can die naturally. A child character can be willfully put up for adoption if they are age 7 and are not incapable, and the penalty will not be applied.+<p>If a child character is considered to be suicidal or neglected any time up until the age they turn 8 (30 real-life days), they will be taken away from the account, and the account will have its child character creation privileges suspended for 6 months. There is a warning about this in child character creation. Children removed from their accounts will be put into hibernation and offered for adoption. Children are considered to be inactive if they have not been viewed/roleplayed for 3 real days, and will be given a reminder to play their character if inactivity is detected. Children are considered neglected if their hunger reaches 30% while food is available in their inventory/on the ground, or if their health is 30% while attacking people or animals. The child will stay in hibernation for ten days before it can die naturally. A child character can be willfully put up for adoption if they are age 7 and are not incapable, and the penalty will not be applied.
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 <h2><span class="mw-headline" id="Child_Adoption">Child Adoption</span></h2> <h2><span class="mw-headline" id="Child_Adoption">Child Adoption</span></h2>
-<p>Adoption is the ability for an account to skip the queue and take over a character who was either unwanted or neglected on another account. Adoption is only available to accounts that qualify for having a child of the available race - meaning, you cannot adopt children if you already have filled child slots or if you already play the race that is adoptable, etc. Accounts that are able to adopt will see the option appear in the upper right corner of the navigation bar with a number indicating how many children are available. Accounts can only adopt a child if they have reached 22 years old on an adultspawn, in order to avoid players finding out they don't enjoy playing children and wasting an opportunity for that child to be adopted by a player that enjoys playing that role. You cannot adopt a child who is on the same tile as another of your characters.+<p>Adoption is the ability for an account to skip the queue and take over a character who was either unwanted or neglected on another account. Adoption is only available to accounts that qualify for having a child of the available race - meaning, you cannot adopt children if you already have filled child slots or if you already play the race that is adoptable, etc. Accounts that are able to adopt will see the option appear in the upper right corner of the navigation bar with a number indicating how many children are available. Accounts can only adopt a child if they have reached 23 years old on an adultspawn, in order to avoid players finding out they don't enjoy playing children and wasting an opportunity for that child to be adopted by a player that enjoys playing that role. You cannot adopt a child who is on the same tile as another of your characters.
 </p><p><b>Child adoption does fall under the 2 day rule for OOC discussion.</b> It is not appropriate to discuss who is adopting, who players of the parents of the adoptee are, and the event of adoption in general until two days after it has been resolved. These discussions can affect who adopts the child, and therefore IC events. </p><p><b>Child adoption does fall under the 2 day rule for OOC discussion.</b> It is not appropriate to discuss who is adopting, who players of the parents of the adoptee are, and the event of adoption in general until two days after it has been resolved. These discussions can affect who adopts the child, and therefore IC events.
 </p><p><b>Adoption is not affected by avoidance.</b> Avoidance only affects the spawning of your own created characters, it does not affect what options you see as characters who are up for adoption. </p><p><b>Adoption is not affected by avoidance.</b> Avoidance only affects the spawning of your own created characters, it does not affect what options you see as characters who are up for adoption.
  • account_settings.txt
  • Last modified: 2022/04/24 11:08
  • by poldora