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account_settings [2020/04/13 00:56] poldora |
account_settings [2020/05/22 23:37] saph |
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<h2><span class="mw-headline" id="Hibernation">Hibernation</span></h2> | <h2><span class="mw-headline" id="Hibernation">Hibernation</span></h2> |
<p>Hibernation is a state that a character goes into which does not allow them to age, go hungry, or be attacked. It will allow you to select a date until the hibernation is over if the character has not been in character vs character violence in the last 7 days, but the date cannot be set less than a week away from the current date, or more than 2 months out. Once hibernation is set that character cannot be played until the designated date. <b>A character will not be removed from hibernation via request</b>; the duration must take its course. Hibernation is fit for taking holidays or for when real life emergencies come up, or for taking a break from the game. While hibernating, though a character is impervious to harm, they can be moved by <b>anyone</b> regardless of group status or affiliation to other characters, so they are susceptible to becoming prisoners should any conflict arise in the player's absence. Hibernating characters do not regenerate health during hibernation and cannot be healed. Hibernation cannot be set if there is a militant group in the same location of the character or if the character is traveling on the road. Hibernation can also be induced by the game automatically under <a href="/web/20190610162229/http://www.wiki.marosia.com/index.php?title=Travel#Character_Crossing" title="Travel">certain circumstances</a> or for admin investigations. | <p>Hibernation is a state that a character goes into which does not allow them to age, go hungry, or be attacked. It will allow you to select a date until the hibernation is over if the character has not been in character vs character violence in the last 7 days, but the date cannot be set less than a week away from the current date, or more than 2 months out. Once hibernation is set that character cannot be played until the designated date. <b>A character will not be removed from hibernation via request</b>; the duration must take its course. Hibernation is fit for taking holidays or for when real life emergencies come up, or for taking a break from the game. While hibernating, though a character is impervious to harm, they can be moved by <b>anyone</b> regardless of group status or affiliation to other characters, so they are susceptible to becoming prisoners should any conflict arise in the player's absence. Hibernating characters do not regenerate health during hibernation and cannot be healed. Hibernation cannot be set if there is a militant group in the same location of the character or if the character is traveling on the road. Hibernation can also be induced by the game automatically under <a href="https://www.marosia.com/doku/doku.php?id=travel#Character_Crossing" title="Travel">certain circumstances</a> or for admin investigations. |
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<h2><span class="mw-headline" id="Thoughts">Thoughts</span></h2> | <h2><span class="mw-headline" id="Thoughts">Thoughts</span></h2> |